Documentos de Académico
Documentos de Profesional
Documentos de Cultura
UNIT STATS
UNIT
MOVE
ATTACK
DEFENSE
NOTES
LAND
Infantry
.1.
.2.
Artillery
.2.
.2.
Supports Infantry
AAA
Tank
.3.
.3.
Ind. Complex
15
Can blitz by moving through an unoccupied hostile territory as the 1 part of a 2-space move
Factory; Damaged Factories; Subject to Capture; Air Defense (remove hits before Strategic Bombing Raid rolls)
AIR
Fighter
10
.3.
.4.
Bomber
12
.4.
.1.
SEA
Submarine
.2.
.1.
Transport
Destroyer
.2.
.2.
Cancels sub characteristics: Treats Hostile Sea Zones as Friendly, Surprise Strike, Submersible, Cant Be Hit By Air Units
Cruiser
12
.3.
.3.
Offshore Bombardment
Carrier
14
.1.
.2.
Battleship
20
.4.
.4.
ORDER OF PLAY
1.
2.
3.
4.
5.
6.
Soviet Union
Germany
U.K.
Japan
United States
Check for Victory
Surprise Strike; Submersible; Treats Hostile Sea Zones as Friendly; Does Not Block Enemy Movement; Cant Hit or Be Hit By Air Units
Carries 1 Infantry and 1 other land unit; Does Not Block Enemy Movement; Destroyed Last
TURN PHASES
1.
2.
3.
4.
5.
6.
Purchase Units
Combat Move
Conduct Combat
Noncombat Move
Mobilize New Units
Collect Income
COMBAT SEQUENCE
Before 1st round of land battles:
a) AAA fire
b) Attacker removes AAA casualties
1. Subs Surprise Attack or Submerge
2. Attacking units fire
Defender chooses casualties
3. Defending units fire
Attacker chooses casualties
4. Remove casualties
5. Attacker presses attack or retreats
6. Conclude combat
VICTORY CONDITIONS
GAME
LENGTH
Standard
Total
VICTORY CITIES
CONTROLLED
Allies:
Axis:
Allies:
10
9
13
Axis:
13
STACKING CHIPS
1
5
Gray
Red
SUBMARINE
TRANSPORT
DESTROYER
CRUISER
CARRIER
BATTLESHIP
RUSSIA
GERMANY
U.K.
JAPAN
U.S.A.
Paul J. Paella (T.K.(suckerj) for most of the unit profile images), v1.0