Documentos de Académico
Documentos de Profesional
Documentos de Cultura
leyendag@mail.uc.edu
McMicken College of Arts and Science
Chemistry
Creative Arts
January 5, 2015
April 5, 2015
Project Information
I have been playing video games for as long as I can remember. Theyve always been a
part of my life, and Ive always seen them as something positive rather than negative, contrary to
the popular viewpoint. They involve critical thinking skills, strategy, and sometimes teamwork in
order to complete the tasks assigned to the player.
During high school, I took three courses related to computer programming: Intro to Java,
Mobile Apps Development, and Video Game Programming. These courses gave me a basic
understanding of computer programming and how to put together simple and enjoyable games.
For the Video Game Programming course, we used a very simple and free program called Game
Maker. This program waters down the coding process so that beginners have an easier time
putting codes in order and successfully creating games. I loved working with this program
because it is so much fun to watch a game which I created come together and form a cohesive,
enjoyable experience for the player. It is for this reason that for this experiential learning project,
I will be using Game Maker to program a video game.
During my game programming course, we made simple video games with simple goals,
such as platformers and scrolling shooters. The graphics and player engagement were secondary;
what mattered was that the controls and physics of the game were in order. I plan to take my
experience with this program to the next level and try to make a fun, viable game that people can
enjoy in their leisure. Instead of creating a scrolling shooter or platformer like we did in class, I
will attempt to make an overworld adventure-type game with an engaging storyline and fun,
strategic gameplay. It will require the player to think before making decisions, and utilize certain
functions given to them in order to complete tasks. As the game progresses, the tasks will
become increasingly difficult and complicated.
Working with Game Maker to create video games will help me develop skills in the area
of game programming and help me better understand how certain processes work. It will also
allow me to experiment with different strategies for such things as character movement, enemy
behavior, and aesthetics.
Demonstrates/takes appropriate risk in successfully completing project (going beyond original parameters of
assignment, introducing new materials and forms, tackling controversial topics, advocating unpopular ideas
or solutions, etc.).
Instead of staying within the realm of basic platformers and scrolling shooters, I will
attempt to create an overworld game. Though overworld games have simple controls and
movement, they have a huge possibility for open-world gameplay and player freedom. Many
overworld games also have incredible and meaningful storylines, which add to the overall
experience and enjoyment.
backgrounds, character design, etc. However, I want my video game to be just that: my video
game. Every element will be completely of my original design. I have worked with simpler
games before in my game programming class at St. Xavier, and I have basic programming
knowledge from an Intro to Java course.
Reflection
I will reflect upon this experience by keeping a journal of what I have completed each
time I work on it, and how I feel at that moment about the final product. I will describe in detail
any feelings of excitement, anxiousness, doubt, or otherwise. Because I would like video game
programming to be a bigger part of my life, this will help me determine what I like and dislike
about the process, as well as what I need to improve upon in order to better my skill.
In addition, I will keep a log of all the characters and events that take place and describe
why I decided to include them, and what the deeper meaning is behind the surface level of the
game.
Dissemination
Once the game is complete, I will present the final product to the UCLoL club and make
the game available for download on an internet file hub. The UCLoL club is heavily focused on
the appreciation of video games, which is why the group would be ideal for presenting my
project. I will ask Chris, the president of the club, to reserve some time during one of the
meetings to display my game on the large screen in the Swift 800 room, where I will play it in
front of the group. I will then explain my purpose behind making the game, and why I want
gaming to be a more integral part of my life. Then I will tell them where they can download the
game.
Project Advisors
My project advisors will consist of some of the staff from the St. Xavier High School
computer science department. I have had all three instructors for various classes, so they are
familiar with me and are willing to assist me in this endeavor. Mr. Raymond Heyob has a
Bachelors degree in information systems from the University of Cincinnati and taught my
mobile applications course. Mr. Jack Reynolds has a Bachelor of Science degree from Concordia
University and taught both my intro to java course and my game programming course.
Contact information:
o Email: rheyob@stxavier.org
Mr. Jack Reynolds
o Email: jreynolds@stxavier.org
o Phone: 513-761-7815