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CHARACTER NAME PLAYER NAME REGION

CLASS RACE SIZE GENDER ALIGNMENT DEITY


LEVEL TYPE AGE HEIGHT WEIGHT EYES HAIR
AMMUNITION
AMMUNITION
AMMUNITION
AMMUNITION
AMMUNITION
AMMUNITION
WEIGHT SPECIAL PROPERTIES SIZE TYPE
+
DAMAGE
+
Medium
4
+
5 +9 + 0 =
SIZE
= 0
CRITICAL
1 +
SPECIAL PROPERTIES
CRITICAL DAMAGE TOTAL ATTACK BONUS
SIZE
RANGE
Longsword
ATTACK BONUS
+6
TYPE WEIGHT
+9
BASE
ATTACK
ABILITY
MODIFIER
DAMAGE
One-handed
ATTACK 1
0 ft
ATTACK 2
ATTACK 4
SIZE WEIGHT SPECIAL PROPERTIES
CRITICAL
WEIGHT
1d8+4
TYPE RANGE
4 lb
TEMP.
MODIFIER
+ 5
TOTAL ATTACK BONUS
MISC.
BONUS
SIZE
MODIFIER
TOTAL
TOTAL ATTACK BONUS
+
+
SPECIAL PROPERTIES
1
This skill can be used even if the character has zero skill ranks.
This skill is a class skills for at least one of your classes.
* Armor check penalty, if any, applies. ** Double the armor check penalty.
=
+
+ =
DAMAGE
RANGE WEIGHT TYPE SIZE
ATTACK 6
TOTAL ATTACK BONUS
RANGE WEIGHT TYPE
S
TYPE
SPECIAL PROPERTIES
ATTACK 5
RANGE
MELEE
ATTACK BONUS
RANGED
RANGE
TOTAL ATTACK BONUS
ATTACK 3
CRITICAL
CRITICAL DAMAGE
0
0
+
+
=
=
+
=
=
=
=
=
=
+
+ +
SPECIAL PROPERTIES
19-20/x2
TOTAL ATTACK BONUS CRITICAL
SIZE
DAMAGE
=
=
+
+
+
+
+ +
+
+ +
+
+
+
+
+
+
+
+
+
= + +
+
+
= + +
=
=
=
=
=
+ +
+ +
+
+ = +
+
+
+ +
+ =
=
=
=
=
+
+
+
+
+ +
+ +
=
=
+
+
+
+
+
= +
=
=
+ =
+
+
= +
+
+
=
+
+
DEX 1 Use Rope
+ = +
+ 0 = 1 + 0
Swim
+ 0 = -2
+ 0
STR** -4 = 4 + -12 + 4
WIS -2 + 0
+ 0 Survival WIS -2 = -2
Sense Motive
Spot
= 0
WIS -2 = -2
0
+ 0
+ 0
+ 0
+ 0
2
+ 0 = 1 + 7
0 +
1
2
Search
Ride
INT
DEX 8
CHA Perform skills ... =
4
Move Silently DEX* -5
=
= + 0
0
0
+
+
+ -6
+ 0
0 + Knowledge (nobility) 4
-2
INT
Listen WIS -2
0 +
STR* -2
CHA 8
-6 + 0 +
0
= 0
= 4
+ 6
+
= 2
0 + 0
+ -6
+ 0 + 0
+
+ 0 + 0
-5
+
Heal
2 =
WIS -2 =
= 1
-2
DEX*
=
2
0
2
INT 0
CHA
Diplomacy
Jump
Intimidate
Hide
CHA 2
Gather Information
-5
Disguise
0
CHA
DEX* =
2
1
0
0 + 0
+ 2
0
0 +
Craft skills INT =
-6
0
+
+ =
+
+
+
0
0 +
+
0
+ 0
4
0 +
2
3
0 +
2
+
SKILL
MODIFIER
0 =
=
ABILITY
MODIFIER
+ 0
+
1
Forgery
= CON
0
2
=
Escape Artist
SPELL RESISTANCE
=
REFLEX
DEXTERITY
WILL
GRAPPLE
=
0
TOTAL
MODIFIER
ARCANE SPELL FAILURE
4 +
STR
MODIFIER
SIZE
MODIFIER
BASE
ATTACK
0 + +9 +
+
+
5
#N/A
0
+
+
+
0
#N/A
MISC.
BONUS
ACTION POINTS
#N/A
MISC.
BONUS
-2 0 +
ABILITY
MODIFIER
1 0 +
TEMP.
MODIFIER
CONDITIONAL MODIFIERS
-6
Climb
Balance
Bluff CHA
+ -6 +
BASE ATTACK
=
+5
=
1 STR*
2
=
Concentration
-5
MISC.
BONUS
Appraise
SKILL NAME
DEX*
KEY
ABILITY
INT
C
L
A
S
S
S
K
I L
L
S
MISC.
BONUS
+ RANKS
0 + 0
+
11
INITIATIVE
16
+5
ARMOR CLASS
FLAT-FOOTED
TOTAL
DEX
MODIFIER
TOTAL
TOUCH
ARMOR CLASS
SHIELD
BONUS
4
14
10
+2
+0
7
ARMOR
BONUS
= 1
CON
CONSTITUTION
-2
+2
INT
INTELLIGENCE
WIS
+2
CHA
WISDOM
+2
CHARISMA
15
+
4
=
WISDOM
+3
SAVING THROWS
1
1
FORTITUDE
CONSTITUTION
+
TOTAL
BASE
SAVE
= 2
DAMAGE REDUCTION
MAX RANKS:
SKILLS
SIZE
MODIFIER
NATURAL
ARMOR
MISC.
BONUS
ARMOR
CHECK
PENALTY
DEFLECT
BONUS
DEX
MODIFIER
SPEED WOUNDS NON-LETHAL DAMAGE
30 ft/x4
-6
TOTAL
+ 0 + 1 10 + 0
DEX
DEXTERITY
17
AC
12 +1
ARMOR CLASS
=
HP
0 2 + + 4 + 0 +
TEMP.
MODIFIER
ABILITY
SCORE
ABILITY NAME
TEMP.
SCORE
Aldo Volkmar
Knight
5
Human
Humanoid(human)
Male
ABILITY
MODIFIER
STRENGTH
18 +4
STR
HIT POINTS
49
200 lbs Brown Brown
Yobo
Medium
25 6'0"
LG
CAMPAIGN EXPERIENCE POINTS
GEAR
1
2
3
4
5
6
7
8
9
#
#
#
#
#
#
#
#
#
#
#
22+
13-15
Art
19-21
16-18
CP
SP
130
Other (GP)
Gems
Used
Turning/Rebuking
Check Modifier
# of HD Turned/Rebuked
If your cleric level is double
the HD of the undead or
more, the undead are
destroyed/commanded
rather than turned/rebuked.
Dispelling rebuking/turning
works like turning/rebuking,
but you must equal or
exceed the check result of
the cleric who
rebuked/turned.
2d6
10-12
4-6
7-9
LIFT OFF
GROUND
LIFT
OVER
MONEY
1,500
1-3
GP
PUSH
DRAG
300 600
PP
Up to 0
Most Powerful Undead
Affected(Max HD)
Times/Day
Turning/Re
buking
HEAVY
LOAD
LIGHT
LOAD
300
MED
LOAD
100 200
Feet Slot
0
Common
TURN/REBUKE ATTEMPTS CARRYING INFO
67 TOTAL WEIGHT CARRIED
LANGUAGES NOTES
0
(none) (0 GP)
(none) (0 GP)
Body Slot
(none) (0 GP)
Waist Slot
0 (none) (0 GP)
Head Slot
(none) (0 GP)
(none) (0 GP)
Shoulder Slot
Crowbar
5
3
5
5 rations
Waterskin
Bedroll
4
Sack (Empty)
Flint and Steel
3 torches
WEIGHT
SHIELD/PROTECTIVE ITEM
ARMOR BONUS
-2
ITEM Wgt Wgt
OTHER POSSESSIONS
15% 15
25%
SPELL FAILURE CHECK PENALTY
Heavy steel shield +2
SPECIAL PROPERTIES
ITEM
0
0 (none) (0 GP)
0 (none) (0 GP)
0 (none) (0 GP)
Magic Items Equipped by Slot
Ring Slot (RH)
(none) (0 GP)
Hand Slot
WEIGHT
4 30 30
Ring Slot (LH)
5
0
(none) (0 GP) 0
15,000
Neck Slot
13,850 /
MAX DEX BONUS
+3
Face Slot
Arm Slot
Scale mail
ARMOR/PROTECTIVE ITEM
ACP SPELL FAILURE SPEED SPECIAL PROPERTIES
SPECIAL ABILITIES
RACIAL ABILITIES
Base land speed of 30 feet.
Bonus Feat: 1st level bonus feat
Favored Class: Any
CLASS ABILITIES
Proficient in all armor, and all shields (except tower shields)
Proficient with all simple and martial weapons.
Knight's Code: (Pg.27 PHB II)
Knight's Challenge: 4/day (Pg. 25 PHB II)
Fighting Challenge(Ex): + 1 (Pg. 25 PHB II)
Test of Mettle(Ex): (Pg. 26 PHB II)
Shield Block: You gain a +1 shield bonus to AC vs. a designated foe.
Bulwark of Defense(Ex): Any opponent that starts it's turn in a square you
threaten, treats all squares you threaten as difficult terrain.
Armor Mastery (Medium)(Ex): You can ignore the speed reduction from
medium armor.
Vigilant Defender(Ex): If a enemy tries to use the Tumble skill to move
through an area you threaten or your square, the DC for the check is
increased by 5.
FEATS
Improved Initiative(PH 96) : +4 bonus on initiative checks.
Mounted Combat(PH 98) : Negate hits on mount with Ride check.
Ride-By Attack(PH 99) : Move before and after a mounted charge.
Power Attack(PH 98) : Trade attack bonus for damage (up to base attack
bonus).
Quick Draw(PH 98) : Draw weapon as free action.
Torso Slot
(none) (0 GP) 0
Medium +4
TYPE ARMOR BONUS

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