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Glurk

CHARACTER NAME PLAYER NAME REGION

Barbarian/Fighter
CLASS

Half-Orc
RACE

Medium
SIZE

Male
GENDER

CN
ALIGNMENT DEITY

5/2
LEVEL ABILITY NAME ABILITY SCORE ABILITY MODIFIER

Humanoid
TYPE TEMP. SCORE TEMP. MODIFIER

18
AGE TOTAL

6'5"
HEIGHT

240 lbs.
WEIGHT WOUNDS

Red
EYES

White
HAIR NON-LETHAL DAMAGE SPEED

STR
STRENGTH

18 16 19 5 10 6

+4 +3 +4

HP
HIT POINTS

75 16
TOTAL

40 ft/x4
=

DEX
DEXTERITY

AC
ARMOR CLASS

10

3
ARMOR BONUS

0
SHIELD BONUS

3
DEX MODIFIER
CLASS SKILLS

0
SIZE MODIFIER

0
NATURAL ARMOR

0
DEFLECT BONUS

0
MISC. BONUS

-1
ARMOR CHECK PENALTY DAMAGE REDUCTION

CON
CONSTITUTION

TOUCH

INT
INTELLIGENCE

-3 +0 -2
TOTAL BASE SAVE ABILITY MODIFIER

ARMOR CLASS

13

FLAT-FOOTED
ARMOR CLASS

16
+

SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER

MAX RANKS:

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

ABILITY MODIFIER

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

RANKS

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

MISC. BONUS

INITIATIVE WIS
WISDOM

+7
TOTAL

3
DEX MODIFIER

4
MISC. BONUS

Appraise Balance Bluff


Climb

INT DEX* CHA STR* CON INT CHA CHA DEX* INT CHA WIS DEX* CHA STR* WIS DEX* CHA DEX INT WIS WIS WIS STR** DEX* DEX

CHA
CHARISMA SAVING THROWS

BASE ATTACK
MISC. BONUS TEMP. MODIFIER

+7/+2
CONDITIONAL MODIFIERS

Concentration
Craft skills

FORTITUDE
CONSTITUTION

+11 +4 +1 +11
TOTAL

= = =

7 1 1 7
BASE ATTACK

+ + +

4 3 0 4
STR MODIFIER

+ + +

0 0 0 0
SIZE MODIFIER

+ + +
#N/A

Diplomacy Disguise Escape Artist Forgery Gather Information Heal Hide


Intimidate Jump Listen

REFLEX
DEXTERITY

WILL
WISDOM

GRAPPLE
MODIFIER

0
MISC. BONUS

#N/A #N/A ACTION POINTS


ABILITY MODIFIER SIZE MODIFIER MISC. BONUS TEMP. MODIFIER

SPELL RESISTANCE

ARCANE SPELL FAILURE


TOTAL BASE ATTACK

Move Silently Perform skills ...


Ride

MELEE
ATTACK BONUS

+11/+6 +10/+5
TOTAL ATTACK BONUS

= =

7 7

+ +

4 3

+ +

0 0

+ +

0 0

+ +

Search Sense Motive Spot


Survival
DAMAGE CRITICAL

RANGED
ATTACK BONUS

ATTACK 1

Swim

Greataxe of +1 Smashing
RANGE WEIGHT TYPE

+12/+7
SIZE

1d12+7
SPECIAL PROPERTIES

20/x3

Tumble Use Rope

0 ft

12 lb
ATTACK 2

Medium
AMMUNITION TOTAL ATTACK BONUS

Two-handed
DAMAGE CRITICAL

-3 2 -2 4 4 -3 -2 -2 2 -3 -2 0 2 1 9 1 2 -2 3 -3 0 0 0 4 2 3

-3 3 -2 4 4 -3 -2 -2 3 -3 -2 0 3 -2 4 0 3 -2 3 -3 0 0 0 4 3 3

0 0 0 1 0 0 0 0 0 0 0 0 0 3 2 1 0 0 0 0 0 0 0 2 0.5 0

0 -1 0 -1 0 0 0 0 -1 0 0 0 -1 0 3 0 -1 0 0 0 0 0 0 -2 -1 0

Javelin(Thrown)
RANGE WEIGHT TYPE

+10/+5
SIZE

1d6+4
SPECIAL PROPERTIES

20/x2

30 ft

2 lb
ATTACK 3

Medium
AMMUNITION TOTAL ATTACK BONUS

Thrown
DAMAGE CRITICAL

= = = = = = = = = = =

Orc Double Axe


RANGE WEIGHT TYPE

+9/+4
SIZE

2d6+6
SPECIAL PROPERTIES

20/x3

0 ft

30 lb
ATTACK 4

Large
AMMUNITION TOTAL ATTACK BONUS

Two-handed
DAMAGE CRITICAL

Ogre Greatclub
RANGE WEIGHT TYPE

+9/+4
SIZE

2d8+6
SPECIAL PROPERTIES

20/x2

0 ft

16 lb
ATTACK 5

Large
AMMUNITION TOTAL ATTACK BONUS

Two-handed
DAMAGE CRITICAL

= = = = =

RANGE

WEIGHT

TYPE

SIZE

SPECIAL PROPERTIES

AMMUNITION

ATTACK 6
RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = = = =

SIZE

SPECIAL PROPERTIES

AMMUNITION

= = = = =
1

This skill can be used even if the character has zero skill ranks. This skill is a class skills for at least one of your classes. * Armor check penalty, if any, applies. ** Double the armor check penalty.

SPECIAL ABILITIES / 28,000


CAMPAIGN EXPERIENCE POINTS

GEAR
ARMOR/PROTECTIVE ITEM
TYPE ARMOR BONUS MAX DEX BONUS

Studded Leather
ACP SPELL FAILURE SPEED

Light
WEIGHT

+3
SPECIAL PROPERTIES

+5

15%

40

20
ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE

SHIELD/PROTECTIVE ITEM

SPECIAL PROPERTIES

OTHER POSSESSIONS
ITEM

Wgt

ITEM

Wgt

Backpack (empty) Waterskin (empty) 1 day trail rations Bedroll Sack (Empty) Flint and Steel
Quiver w/ 20 arrows (Stored on ship, no weight)

2 2 1 5 0.5

RACIAL ABILITIES Strength+2, Intelligence-2, Charisma-2 Base land speed of 30 feet. Darkvision 60 feet. Orc Blood: can use items keyed towards orcs Favored Class: Barbarian CLASS ABILITIES Proficient in all armor, and all shields (including tower shields) Proficient with all simple and martial weapons. Fast Movement(Ex): +10 to speed when in medium armor or lighter and not carrying a heavy load. Rage: You can fly into a screaming frenzy once per encounter; up to 2 times per day. This gives +4 to Strength and Constitution; +14 hit points; and a +2 morale bonus to Will saves; but gives a -2 penalty to AC. You cannot use any skills that require patience or concentration while enraged. Your rage lasts up to 9 rounds. Uncanny Dodge(Ex): You retain your Dexterity bonus to AC even if flatfooted or struck by an invisible attacker. Improved Uncanny Dodge(Ex): You can no longer be flanked; except by a level 9 rogue. Trap Sense(Ex): +1 to Reflex saves and AC against traps. FEATS Improved Initiative(PH 96) : +4 bonus on initiative checks. Power Attack(PH 98) : Trade attack bonus for damage (up to base attack bonus). Weapon Focus(PH 102) (Greataxe) : +1 bonus on attack rolls with selected weapon. Close-Quarters Fighting(CW 97) : Use counterattack to resist grapple. Monkey Grip(CW 103) : Use larger melee weapons at -2 penalty, same ease of use.

Shortbow (Stored on ship, no weight) Ogre Greatclub (stored on ship, no weight) Javelins (7) 28

Magic Items Equipped by Slot


Ring Slot (RH) (none) (0 GP) Ring Slot (LH) (none) (0 GP) Hand Slot (none) (0 GP) Arm Slot (none) (0 GP) Head Slot (none) (0 GP) Face Slot (none) (0 GP) Shoulder Slot (none) (0 GP) Neck Slot (none) (0 GP) Body Slot (none) (0 GP) Torso Slot (none) (0 GP) Waist Slot (none) (0 GP) Feet Slot (none) (0 GP) TOTAL WEIGHT CARRIED
NOTES LANGUAGES

0 0 0 0 0 0 0 0 0 0

58.5

Common Orc

1 2 3 4 5 6 7 8 9 # # # # # # # # # # # LIFT OVER LIFT OFF GROUND PUSH DRAG LIGHT LOAD MED LOAD HEAVY LOAD Turning/Re buking Most Powerful Undead Affected(Max HD) # of HD Turned/Rebuked Times/Day Used

CARRYING INFO

TURN/REBUKE ATTEMPTS

100

200

300

Turning/Rebuking Check Modifier

300

600

1,500

Up to 0 1-3 4-6 7-9 10-12

2d6 If your cleric level is double the HD of the undead or more, the undead are destroyed/commanded rather than turned/rebuked. Dispelling rebuking/turning works like turning/rebuking, but you must equal or exceed the check result of the cleric who rebuked/turned.

MONEY PP GP SP CP Art Gems


Other (GP)

28

13-15 16-18 19-21 22+

ADDITIONAL CHARACTER INFO/SPECIAL ABILITIES


KILL COUNT: 2 PIRATES 7 HOBGOBLINS 1 BUGBEAR 2 CARRION CRAWLERS 1 MIMIC 1 ZOMBIE 1 SPECTRE 2 WRAITHS 2 BASILISKS 1 BEHIR 5 DOPPELGANGERS

ADDITIONAL NOTES

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