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Barbarian/Fighter
CLASS
Half-Orc
RACE
Medium
SIZE
Male
GENDER
CN
ALIGNMENT DEITY
5/2
LEVEL ABILITY NAME ABILITY SCORE ABILITY MODIFIER
Humanoid
TYPE TEMP. SCORE TEMP. MODIFIER
18
AGE TOTAL
6'5"
HEIGHT
240 lbs.
WEIGHT WOUNDS
Red
EYES
White
HAIR NON-LETHAL DAMAGE SPEED
STR
STRENGTH
18 16 19 5 10 6
+4 +3 +4
HP
HIT POINTS
75 16
TOTAL
40 ft/x4
=
DEX
DEXTERITY
AC
ARMOR CLASS
10
3
ARMOR BONUS
0
SHIELD BONUS
3
DEX MODIFIER
CLASS SKILLS
0
SIZE MODIFIER
0
NATURAL ARMOR
0
DEFLECT BONUS
0
MISC. BONUS
-1
ARMOR CHECK PENALTY DAMAGE REDUCTION
CON
CONSTITUTION
TOUCH
INT
INTELLIGENCE
-3 +0 -2
TOTAL BASE SAVE ABILITY MODIFIER
ARMOR CLASS
13
FLAT-FOOTED
ARMOR CLASS
16
+
SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER
MAX RANKS:
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
ABILITY MODIFIER
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
RANKS
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
MISC. BONUS
INITIATIVE WIS
WISDOM
+7
TOTAL
3
DEX MODIFIER
4
MISC. BONUS
INT DEX* CHA STR* CON INT CHA CHA DEX* INT CHA WIS DEX* CHA STR* WIS DEX* CHA DEX INT WIS WIS WIS STR** DEX* DEX
CHA
CHARISMA SAVING THROWS
BASE ATTACK
MISC. BONUS TEMP. MODIFIER
+7/+2
CONDITIONAL MODIFIERS
Concentration
Craft skills
FORTITUDE
CONSTITUTION
+11 +4 +1 +11
TOTAL
= = =
7 1 1 7
BASE ATTACK
+ + +
4 3 0 4
STR MODIFIER
+ + +
0 0 0 0
SIZE MODIFIER
+ + +
#N/A
REFLEX
DEXTERITY
WILL
WISDOM
GRAPPLE
MODIFIER
0
MISC. BONUS
SPELL RESISTANCE
MELEE
ATTACK BONUS
+11/+6 +10/+5
TOTAL ATTACK BONUS
= =
7 7
+ +
4 3
+ +
0 0
+ +
0 0
+ +
RANGED
ATTACK BONUS
ATTACK 1
Swim
Greataxe of +1 Smashing
RANGE WEIGHT TYPE
+12/+7
SIZE
1d12+7
SPECIAL PROPERTIES
20/x3
0 ft
12 lb
ATTACK 2
Medium
AMMUNITION TOTAL ATTACK BONUS
Two-handed
DAMAGE CRITICAL
-3 2 -2 4 4 -3 -2 -2 2 -3 -2 0 2 1 9 1 2 -2 3 -3 0 0 0 4 2 3
-3 3 -2 4 4 -3 -2 -2 3 -3 -2 0 3 -2 4 0 3 -2 3 -3 0 0 0 4 3 3
0 0 0 1 0 0 0 0 0 0 0 0 0 3 2 1 0 0 0 0 0 0 0 2 0.5 0
0 -1 0 -1 0 0 0 0 -1 0 0 0 -1 0 3 0 -1 0 0 0 0 0 0 -2 -1 0
Javelin(Thrown)
RANGE WEIGHT TYPE
+10/+5
SIZE
1d6+4
SPECIAL PROPERTIES
20/x2
30 ft
2 lb
ATTACK 3
Medium
AMMUNITION TOTAL ATTACK BONUS
Thrown
DAMAGE CRITICAL
= = = = = = = = = = =
+9/+4
SIZE
2d6+6
SPECIAL PROPERTIES
20/x3
0 ft
30 lb
ATTACK 4
Large
AMMUNITION TOTAL ATTACK BONUS
Two-handed
DAMAGE CRITICAL
Ogre Greatclub
RANGE WEIGHT TYPE
+9/+4
SIZE
2d8+6
SPECIAL PROPERTIES
20/x2
0 ft
16 lb
ATTACK 5
Large
AMMUNITION TOTAL ATTACK BONUS
Two-handed
DAMAGE CRITICAL
= = = = =
RANGE
WEIGHT
TYPE
SIZE
SPECIAL PROPERTIES
AMMUNITION
ATTACK 6
RANGE WEIGHT TYPE
DAMAGE
CRITICAL
= = = = =
SIZE
SPECIAL PROPERTIES
AMMUNITION
= = = = =
1
This skill can be used even if the character has zero skill ranks. This skill is a class skills for at least one of your classes. * Armor check penalty, if any, applies. ** Double the armor check penalty.
GEAR
ARMOR/PROTECTIVE ITEM
TYPE ARMOR BONUS MAX DEX BONUS
Studded Leather
ACP SPELL FAILURE SPEED
Light
WEIGHT
+3
SPECIAL PROPERTIES
+5
15%
40
20
ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE
SHIELD/PROTECTIVE ITEM
SPECIAL PROPERTIES
OTHER POSSESSIONS
ITEM
Wgt
ITEM
Wgt
Backpack (empty) Waterskin (empty) 1 day trail rations Bedroll Sack (Empty) Flint and Steel
Quiver w/ 20 arrows (Stored on ship, no weight)
2 2 1 5 0.5
RACIAL ABILITIES Strength+2, Intelligence-2, Charisma-2 Base land speed of 30 feet. Darkvision 60 feet. Orc Blood: can use items keyed towards orcs Favored Class: Barbarian CLASS ABILITIES Proficient in all armor, and all shields (including tower shields) Proficient with all simple and martial weapons. Fast Movement(Ex): +10 to speed when in medium armor or lighter and not carrying a heavy load. Rage: You can fly into a screaming frenzy once per encounter; up to 2 times per day. This gives +4 to Strength and Constitution; +14 hit points; and a +2 morale bonus to Will saves; but gives a -2 penalty to AC. You cannot use any skills that require patience or concentration while enraged. Your rage lasts up to 9 rounds. Uncanny Dodge(Ex): You retain your Dexterity bonus to AC even if flatfooted or struck by an invisible attacker. Improved Uncanny Dodge(Ex): You can no longer be flanked; except by a level 9 rogue. Trap Sense(Ex): +1 to Reflex saves and AC against traps. FEATS Improved Initiative(PH 96) : +4 bonus on initiative checks. Power Attack(PH 98) : Trade attack bonus for damage (up to base attack bonus). Weapon Focus(PH 102) (Greataxe) : +1 bonus on attack rolls with selected weapon. Close-Quarters Fighting(CW 97) : Use counterattack to resist grapple. Monkey Grip(CW 103) : Use larger melee weapons at -2 penalty, same ease of use.
Shortbow (Stored on ship, no weight) Ogre Greatclub (stored on ship, no weight) Javelins (7) 28
0 0 0 0 0 0 0 0 0 0
58.5
Common Orc
1 2 3 4 5 6 7 8 9 # # # # # # # # # # # LIFT OVER LIFT OFF GROUND PUSH DRAG LIGHT LOAD MED LOAD HEAVY LOAD Turning/Re buking Most Powerful Undead Affected(Max HD) # of HD Turned/Rebuked Times/Day Used
CARRYING INFO
TURN/REBUKE ATTEMPTS
100
200
300
300
600
1,500
2d6 If your cleric level is double the HD of the undead or more, the undead are destroyed/commanded rather than turned/rebuked. Dispelling rebuking/turning works like turning/rebuking, but you must equal or exceed the check result of the cleric who rebuked/turned.
28
ADDITIONAL NOTES