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Arthur F.

MacTier, Card Concepts Copyright 2000 by Lewis Davenport Limited 6 + 301 pages Published by Lewis Davenport Limited An Anthology of Numerical & Sequential Principles within Card Magic Contents: Page i ..... Forewards by Peter Duffie Page ii ..... Preface Page iv ..... Contents Page 01 ..... Introduction (Of Yourself - To Your Audience) Page 07 ..... CHAPTER 1: 21 FORCE ET SEQ Page 08 ..... Negative Prediction Page 12 ..... CHAPTER 2: PARITY PRINCIPLE Page 12 ..... Mental Tapestry Page 18 ..... CHAPTER 3: NUMERICAL BLOCK GROUPING EXPLOITATION Page 18 ..... When in a Shuffle, not a Shuffle? Page 21 ..... CHAPTER 4: KEY NUMBER LOCATIONS Page 21 ..... Thumb Print Detection Page 26 ..... CHAPTER 5: AAG PRINCIPLE Page 31 ..... AAG Telepathy Page 34 ..... CHAPTER 6: KRUSKAL PRINCIPLE Page 35 ..... Extraordinary Coincidence Page 39 ..... CHAPTER 7: KRAUS PRINCIPLE Page 40 ..... The Magic of 52 Page 44 ..... Magical Coincidence II Page 47 ..... CHAPTER 8: HIGH CARD DISTRIBUTION PROBABILITY Page 47 ..... Eyes at The Back of Your Head Page 51 ..... CHAPTER 9: (X+Y)+(X-Y) = 2X Page 51 ..... The Magic of Numbers Page 55 ..... CHAPTER 10: SANDS' PRIME NUMBER PRINCIPLE Page 56 ..... Ultimate Prediction Page 59 ..... CHAPTER 11: TRIPLE NUMBER IDENTIFICATION Page 61 ..... Dining Digits Page 65 ..... CHAPTER 12: MATRIXING Page 65 ..... Magic Touch Page 70 ..... CHAPTER 13: C. S. PEIRCE'S FIRST Page 70 ..... Fancy a Gamble ? - I Page 74 ..... CHAPTER 14: C. S. PEIRCE'S SECOND Page 74 ..... Magicians v Card Sharps Page 80 ..... CHAPTER 15: FULL DECK RED/BLACK RELATIONSHIP Page 80 ..... Purely Mental

Page 83 ..... Do Opposites Attract? Page 86 ..... CHAPTER 16: PENELOPE'S PRINCIPLE Page 86 ..... Telepathy Two Page 89 ..... CHAPTER 17: CYCLICAL POSITIONAL TRACKING Page 91 ..... Magic Number Discovery Page 95 ..... CHAPTER 18: X+1 = POSITION Page 96 ..... 6th Sense Page 100 ..... CHAPTER 19: CANCELLATION COMBINATION Page 101 ..... Magic of The Crystal Ball et seq Page 107 ..... CHAPTER 20: CATO PRINCIPLE Page 107 ..... CATO - But Not The Censor Page 111 ..... CHAPTER 21: FINNELL'S FREE CUT PRINCIPLE Page 112 ..... Bridge Player's Dream Page 116 ..... Great Minds Think Alike Page 120 ..... CHAPTER 22: (JOHN HAMILTON'S) INVERSE REPLACEMENT PRINCIPLE Page 120 ..... Magical Revelation Page 125 ..... CHAPTER 23: PRINCIPLE OF 9 Page 126 ..... Numerology Again & Again Page 129 ..... Visiting Nine Page 133 ..... CHAPTER 24: MULTIPLES OF 9 Page 133 ..... 9 Revisited Page 136 ..... Not Taken For Granted Page 139 ..... CHAPTER 25: PRINCIPLE OF 10 Page 141 ..... Numerology Again Page 145 ..... Coincidental E.S.P. Page 150 ..... CHAPTER 26: PRINCIPLE OF 11 Page 151 ..... More Dining Digits Page 155 ..... Magical Coincidence - I Page Page Page Page Page Page Page Page Page Page Page Page Page Page Page Page Page Page Page Page 160 162 165 167 175 178 181 184 187 190 193 196 198 200 205 211 215 218 221 225 ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... ..... CHAPTER 27: GILBREATH'S FIRST Advanced Magnetic Colours (Oil & Water) More Oil & Water (Oil & Water) Arthur on "Gilbreath On Gilbreath" (Gambling) Fancy a Gamble? II (Gambling) 100 (or $100) Challenge (Gambing) 100 (or $100) Challenge - Plus (Gambling) Gambling Gilbreath (Gambling) Miracle Gilbreath (Red / Black Affinity) Experiment in Mentalism (Mentalism) Dual Predicton (Crystal Ball) Triple Prediction (Crystal Ball) The Certain Feeling (Divination by Feel) Devinitation by Touch (Divination by Feel) An Experiment in Hypnotism (Hypnotism Experiment) A Test of Memory (Memory) Super Power Memory - I (Memory) Super Power Memory - II (Memory) Antipodean Magic (Memory) Telepathy With A Difference (Telepathy)

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Combined Telepathy (Telepathy) Out of Gilbreath's World (Out of this World) Four Ace Gilbreath - I (4 Ace Effect) Dross Heap Magic (Pure Magic) Count Down With A Difference (Pure Magic) Its Impossible (Non-Gilbreath Red / Black Magic) Gilbreath Prediction (Prediction) E.S.P. Plus (E.S.P.) Gilbreath Divination (E.S.P.) Mind Overt Matter (E.S.P.)

Page 262 ..... CHAPTER 28: QUASI GILBREATH PRINCIPLE Page 264 ..... Quasi Gilbreath Effect Page 268 ..... CHAPTER 29: MIRASKILL PRINCIPLE Page 269 ..... Double Prediction Page Page Page Page Page Page Page 275 276 281 283 287 290 294 ..... ..... ..... ..... ..... ..... ..... CHAPTER 30: GILBREATH'S SECOND Four Ace Gilbreath - II (4 Ace Effect) Four of A King (Gambling / Card Play) Bridge Player's Dream Revisited (Gambling / Card Play) Lucky Thirteen (Speller) Cabaret E.S.P. (E.S.P.) Crystal Ball Quickie (Crystal Ball)

Page 297 ..... CHAPTER 31: RUSDUCK STAYSTACK PRINCIPLE Page 298 ..... BIBLIOGRAPHY Page 300 ..... MAGICIAN REFERENCES Page 301 ..... ACKNOWLEDGEMENTS