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SWISS ARMY

This list covers Swiss armies from the first large scale use of pikes until the disastrous battle of Bicocca in 1522 finally ended Swiss battlefield supremacy. The units of veteran pikemen are considered impetuos infantry (warband impetuos rule).

Strategy rating: 3 ARMY SELECTION Command Core: Support:

Climate: Mountainous

Must include a general May include up to 2 sub-commanders Must include 2 units of Pikemen. Up to 10 units Core. May include up to 6 support. The number of support plus skirmish selections must not exceed the number of core selections. May include up to 4 skirmish. The number of support plus skirmish selections must not exceed the number of core selections. Up to 25% of the points available may be spent on troops from the Allies section.

Skirmish:

Allies:

COMMAND General Title Dl Ml Attacks General 9+2 9+2 +2 Upgrades: May be mounted on a horse at a cost of 10 pts. Up to 2 sub-commanders Title Dl Ml Attacks Sub-General 8+1 8+1 +1 Upgrades: May be mounted on a horse at a cost of 10 pts. Notes & Traits Army general . Pts 50

Notes & Traits None

Pts 65

Up to 1 sub-commander Title Dl Ml Attacks Notes & Traits Pts Sub-General 8+1 8+1 +1 Mounted 65 Lorraine This alone subcommander can be in use with a gentlemen's unit which he has to join always. Only from 1476 to 1477.

CORE Players may select up to 10 units from the Core Troops section. Veteran Pikemen Models per unit 12-32. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS CLOSED 10 4+ 1 3 6+ 4+ 1 8 8 18 Weapons: Pike, Hand weapon. Armour: Light Armour. Special rules: Phalanx (medieval), Steady. Upgrades: May upgrade heavy armour at a cost of 2 pts per model, upgrading ARM 5+. May upgrade HTH 4 at a cost of 2 pts per model. Pikemen Models per unit 15-32. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS CLOSED 10 4+ 1 3 6+ 4+ 1 7 7 13 Weapons: Pike, Hand weapon. Armour: Light Armour. Special rules: Phalanx (medieval). Upgrades: May upgrade heavy armour at a cost of 2 pts per model, upgrading ARM 5+. May be steady add a cost of 3 pts per model. SUPPORT For each unit selected from the Core section one unit may be selected from the Support section or Skirmish section. A maximum of 6 Support units may be chosen. Halberdiers Models per unit 12-32. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS CLOSED 10 4+ 1 3 6+ 4+ 1 7 7 11 or OPEN Weapons: Halberd, Hand weapon. Armour: Light Armour. Special rules: None. Upgrades: May upgrade heavy armour at a cost of 2 pts per model, upgrading ARM 5+. May be steady add a cost of 3 pts per model. May upgrade HTH 4 at a cost of 2 pts per model. Up to 2 Light Gun Models per unit 1 (3 crew per weapon) ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS CLOSED 10 4+ 1 per Hits 3 N/A 4+ 2 7 7 78 Weapons: Hand weapon. Armour: None. Special rules: Light Gun Range 90cm, Kill 2+, 1 shot, D6 hits on formed units; no ARM save, only one hit against skirmishers unless at 30cm range or less (D6 Hits). Upgrades: May add Light Armour at a cost of 3 ptos per gun, Upgrading ARM 6+.

Up to 1 Lorrainer Knights Models per unit 6- 20. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS OPEN 20 4+ 1 3 4+ 4+ 1 7 8 39 Weapons: Hand weapon, Long spear. Armour: Full or Partial Plate Armour. Special rules: Shock Cavalry, Fearsome, Wedge, Warhorses. Upgrades: May add full cloth barding, upgrading ARM 2+ vs missiles, at a cost of 3 ptos per model. Only from 1476 to 1477. SKIRMISH For each unit selected from the Core section one unit may be selected from the support section Skirmish section. A maximun 4 Skirmish units may be chosen. Skirmish Models per unit 8-15. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS Skirmish 12 4+ 1 2 N/A 4+ 1 5 5 13 Weapons: Crosbow, Hand Weapon. Armour: None. Special rules: None. Upgrades: May exchange Crosbow for Handgun, at a cost of 1 pt. May add Light Armour at a cost of 2 ptos per model, Upgrading ARM 6+. Mounted Crosbowmen Models per unit 8-15. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS Skirmish 20 4+ 1 2 5+ 4+ 1 6 6 20 Weapons: Light Crosbow, Hand Weapon. Armour: Light Armour. Special rules: None. Upgrades: None.

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